

The last day or two have been spent fixing problems with the colour table, and adding basic lighting.
I'm really pleased with the results, I can now render some impressive-looking images. It's a shame that it took me a lot longer than I originally expected to get to this stage, but I have been working hard so I can't be too disappointed with slow progress.
As previously mentioned the next tasks are to optimise the ray casting and to do further research on, and implement, multithreading.
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